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MCRO
C++23 utilities for Unreal Engine.
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Allocator that allocates memory using standard library functions. More...
#include <Allocator.h>
Data Structures | |
| class | ForAnyElementType |
| class | ForElementType |
Public Types | |
| enum | { NeedsElementType = false } |
| enum | { RequireRangeCheck = true } |
| using | SizeType = int32 |
| typedef FAllocator | ElementAllocator |
| typedef FAllocator | BitArrayAllocator |
Allocator that allocates memory using standard library functions.
This is a copy of FAnsiAllocator in Runtime/Core/Private/HAL/Allocators/AnsiAllocator.h but since it's private, we have the MCRO version of it here.
Definition at line 35 of file Allocator.h.
Definition at line 44 of file Allocator.h.
Definition at line 43 of file Allocator.h.
| using Mcro::Ansi::FAllocator::SizeType = int32 |
Definition at line 38 of file Allocator.h.
| anonymous enum |
| Enumerator | ||
|---|---|---|
| NeedsElementType | false | |
Definition at line 40 of file Allocator.h.
| anonymous enum |
| Enumerator | ||
|---|---|---|
| RequireRangeCheck | true | |
Definition at line 41 of file Allocator.h.