![]() |
MCRO
C++23 utilities for Unreal Engine.
|
Go to the source code of this file.
Data Structures | |
| class | McroBuild.ModuleRuleExtensions |
| Convenience utilities for module rules. More... | |
Namespaces | |
| namespace | McroBuild |
The UBT target and module rule scripts are handled as one big C# project with all the freedom that implies allowed. Any *.Build.cs file will be picked up but they not necessarily need to declare a module or a target, or multiple C# sources can declare one target (via partial classes of course)
Realizing this MCRO provides some very handy utilities to make writing these rules much more convenient, especially for handling the intricacies of linking elaborate third-party libraries in Unreal.
Definition in file McroBuild.Build.cs.