MCRO
C++23 utilities for Unreal Engine.
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McroBuild.Build.cs File Reference

Go to the source code of this file.

Data Structures

class  McroBuild.ModuleRuleExtensions
 Convenience utilities for module rules. More...
 

Namespaces

namespace  McroBuild
 

Detailed Description

Author
David Mórász
Date
2025

The UBT target and module rule scripts are handled as one big C# project with all the freedom that implies allowed. Any *.Build.cs file will be picked up but they not necessarily need to declare a module or a target, or multiple C# sources can declare one target (via partial classes of course)

Realizing this MCRO provides some very handy utilities to make writing these rules much more convenient, especially for handling the intricacies of linking elaborate third-party libraries in Unreal.

Definition in file McroBuild.Build.cs.