Nuke.Unreal
Build Unreal apps in Style.
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UnrealModule.cs
1using System;
2using Nuke.Common.IO;
3
5{
7 {
8 public UnrealModule(AbsolutePath currentFolder, string? throwIfNotFound = null) : base(currentFolder, throwIfNotFound)
9 {
10 }
11
12 protected override bool FilePredicate(AbsolutePath f) => f.Name.EndsWith(".build.cs", true, null);
13 }
14}