Nuke.Unreal
Build Unreal apps in Style.
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UnrealProject.cs
1using System;
2using Nuke.Common.IO;
3
5{
7 {
8 public UnrealProject(
9 AbsolutePath currentFolder,
10 string? throwIfNotFound = null
11 ) : base(currentFolder, throwIfNotFound) {}
12
13 public UnrealProject(UnrealBuild build) : base(
14 build.ProjectFolder,
15 "Project folder couldn't be determined from build class"
16 ) {}
17
18 protected override bool FilePredicate(AbsolutePath f) => f.Name.EndsWith(".uproject", true, null);
19 }
20}
The main build class Unreal projects using Nuke.Unreal should inherit from. This class contains all b...
AbsolutePath ProjectFolder
Path to folder containing the .project file.