Nuke.Unreal
Build Unreal apps in Style.
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Nuke.Unreal.BuildCommon Member List

This is the complete list of members for Nuke.Unreal.BuildCommon, including all inherited members.

BuildCommon() (defined in Nuke.Unreal.BuildCommon)Nuke.Unreal.BuildCommonprivatestatic
GetContentsFolder()Nuke.Unreal.BuildCommonstatic
GetOwner(this AbsolutePath path, string ownerPattern)Nuke.Unreal.BuildCommonstatic
GetOwningModule(this AbsolutePath path)Nuke.Unreal.BuildCommonstatic
GetOwningPlugin(this AbsolutePath path)Nuke.Unreal.BuildCommonstatic
GetOwningProject(this AbsolutePath path)Nuke.Unreal.BuildCommonstatic
IsProjectFolder(this AbsolutePath path)Nuke.Unreal.BuildCommonstatic
LookAroundFor(Func< string, bool > predicate, out AbsolutePath? result)Nuke.Unreal.BuildCommonstatic
Shorten(this AbsolutePath longPath, bool allPlatforms=false)Nuke.Unreal.BuildCommonstatic
SubTreeProject(this AbsolutePath origin, Func< AbsolutePath, bool >? filter=null)Nuke.Unreal.BuildCommonstatic