| _buildOptionsCache (defined in Nuke.Unreal.Plugins.UnrealPlugin) | Nuke.Unreal.Plugins.UnrealPlugin | private |
| _buildOutput (defined in Nuke.Unreal.Plugins.UnrealPlugin) | Nuke.Unreal.Plugins.UnrealPlugin | private |
| _defaultBuildSubdir (defined in Nuke.Unreal.Plugins.UnrealPlugin) | Nuke.Unreal.Plugins.UnrealPlugin | private |
| _defaultDistSubdir (defined in Nuke.Unreal.Plugins.UnrealPlugin) | Nuke.Unreal.Plugins.UnrealPlugin | private |
| _distributionOptionsCache (defined in Nuke.Unreal.Plugins.UnrealPlugin) | Nuke.Unreal.Plugins.UnrealPlugin | private |
| _explicitPluginFiles (defined in Nuke.Unreal.Plugins.UnrealPlugin) | Nuke.Unreal.Plugins.UnrealPlugin | private |
| _filterExportManifest (defined in Nuke.Unreal.Plugins.UnrealPlugin) | Nuke.Unreal.Plugins.UnrealPlugin | privatestatic |
| _versionCache (defined in Nuke.Unreal.Plugins.UnrealPlugin) | Nuke.Unreal.Plugins.UnrealPlugin | private |
| AddDefaultExplicitPluginFiles(UnrealBuild build) (defined in Nuke.Unreal.Plugins.UnrealPlugin) | Nuke.Unreal.Plugins.UnrealPlugin | private |
| AddExplicitPluginFiles(IEnumerable< AbsolutePath > files) | Nuke.Unreal.Plugins.UnrealPlugin | |
| AddExplicitPluginFiles(IEnumerable< RelativePath > pluginRelativePaths) | Nuke.Unreal.Plugins.UnrealPlugin | |
| BuildPlugin(UnrealBuild build, Func< UatConfig, UatConfig >? uatConfig=null, Func< UbtConfig, UbtConfig >? ubtConfig=null, PluginBuildOptions? buildOptions=null, PluginDistributionOptions? distOptions=null, Func< UnrealPlugin, PluginBuildArguments, PluginBuildArguments?>? dependencyHandler=null) | Nuke.Unreal.Plugins.UnrealPlugin | |
| ConfigFolder (defined in Nuke.Unreal.Plugins.UnrealPlugin) | Nuke.Unreal.Plugins.UnrealPlugin | |
| Descriptor | Nuke.Unreal.Plugins.UnrealPlugin | |
| DistributeSource(UnrealBuild build, PluginDistributionOptions? options=null, bool pretend=false) (defined in Nuke.Unreal.Plugins.UnrealPlugin) | Nuke.Unreal.Plugins.UnrealPlugin | |
| ExplicitPluginFiles | Nuke.Unreal.Plugins.UnrealPlugin | |
| FilterPluginIni (defined in Nuke.Unreal.Plugins.UnrealPlugin) | Nuke.Unreal.Plugins.UnrealPlugin | |
| Folder | Nuke.Unreal.Plugins.UnrealPlugin | |
| GenerateFilterPluginIni(UnrealBuild build) | Nuke.Unreal.Plugins.UnrealPlugin | |
| Get(AbsolutePath from) | Nuke.Unreal.Plugins.UnrealPlugin | static |
| GetBuildOutput(UnrealBuild build, PluginBuildOptions? options=null) | Nuke.Unreal.Plugins.UnrealPlugin | |
| GetDefaultExplicitPluginFiles(UnrealBuild build) (defined in Nuke.Unreal.Plugins.UnrealPlugin) | Nuke.Unreal.Plugins.UnrealPlugin | private |
| GetDistributionOutput(UnrealBuild build, PluginDistributionOptions? options=null) | Nuke.Unreal.Plugins.UnrealPlugin | |
| GetProjectPluginDependencies(UnrealBuild build) | Nuke.Unreal.Plugins.UnrealPlugin | private |
| InjectBinaryPlumbing(PluginDescriptor descriptor, out PluginDescriptor result) (defined in Nuke.Unreal.Plugins.UnrealPlugin) | Nuke.Unreal.Plugins.UnrealPlugin | private |
| Instances (defined in Nuke.Unreal.Plugins.UnrealPlugin) | Nuke.Unreal.Plugins.UnrealPlugin | static |
| Name | Nuke.Unreal.Plugins.UnrealPlugin | |
| PluginPath | Nuke.Unreal.Plugins.UnrealPlugin | |
| RelativePathDistinction< T >(T path) (defined in Nuke.Unreal.Plugins.UnrealPlugin) | Nuke.Unreal.Plugins.UnrealPlugin | packagestatic |
| result | Nuke.Unreal.Plugins.UnrealPlugin | |
| UnrealPlugin(AbsolutePath uplugin) (defined in Nuke.Unreal.Plugins.UnrealPlugin) | Nuke.Unreal.Plugins.UnrealPlugin | package |
| Version | Nuke.Unreal.Plugins.UnrealPlugin | |